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Sunday, January 20, 2019

Book Review: The Adventure Zone

The Adventure Zone: Here There Be Gerblins
Written by Griffin, Clint, Justin, and Travis McElroy and Carey Pietsch

The Raccoon: Adapted to a graphic novel from the podcast of the same name, The Adventure Zone follows a portion of the writers’ Dungeons and Dragons campaign, in which a human fighter, a dwarf cleric, and an elf wizard embark on what appears to be a simple rescue mission. The heroes quickly themselves in over their heads in a conflict larger than they had ever imagined.

UNMASKED: As far as I know, The Adventure Zone is the only book of its kind to exist, making it difficult to evaluate. The story is an improvisation: while the characters’ quest and setting may have been planned and written in advance by Griffin, any authorial control stops there. The three main characters were each played by Clint, Justin, and Travis respectively, and the outcomes of their every action were created by the combined effort of what they intended to do and Griffin’s interpretation of one or more unpredictable dice rolls. As the four authors initially recorded their sessions for a podcast, The Adventure Zone is further complicated by virtue of it being a transcribed oral history; Pietsch was faced with the challenging tasks of determining which dialogue was crucial and ascribing concrete appearances to images that were different in every author and listener’s head. The fact that this book could be compiled together is in and of itself a miracle.

Despite and perhaps because of these constraints, The Adventure Zone still tells a strong story with distinct, well-rounded characters and entertaining action scenes. More importantly, the book is filled with humor, with each McElroy brother bringing his unique wit to every character choice and line of dialogue. While the book concludes at the start of a new chapter, a sequel is thankfully in the works, as readers will be left wanting more of these crazy heroes.

Strengths:
  • Griffin as the Dungeon Master (DM) is integrated well, being featured in humorous moments such as trying to articulate the noise a certain creature makes or encouraging the party to not split up, and otherwise not appearing in the book.
  • As a whole, the writers balance their existence as characters in a story and players of a game very effectively, maintaining an immersive but light-hearted experience.

Weaknesses:
  • While newcomers to Dungeons and Dragons will still understand the story and appreciate its humor, the book is definitely tailored to readers who are familiar with the game’s mechanics and quirks.

Rating:


Ideal Setting: Read this when you want to journey far away, but not so far away that you would have to study Tolkien languages to get by.

Monday, January 14, 2019

Book Review: Do No Harm

Do No Harm: Stories of Life, Death, and Brain Surgery
Written by Henry Marsh in 2016

The Raccoon: In Do No Harm, renowned neurosurgeon Henry Marsh takes a captivatingly honest look at his career, exploring the intricacies of the brain and how doctors steel themselves psychologically in the face of crises and catastrophic mistakes. Along the way, Marsh also reflects how a growing bureaucracy, advanced technology, and differences between cultures have come to affect how we approach saving a life.

UNMASKED: In Arrival, perhaps my all-time favorite film, humans encounter aliens who have a completely different understanding of time, which is reflected in their language. The “heptapods” write with circular ink emissions that form parts of multiple words simultaneously until the sentence circle is completely fleshed out, as opposed to our linear method of expressing one word at a time. The end result, however, is the same in both languages, and a complex message is still communicated with either structure.

Do No Harm flows in the language of Arrival. The book lacks an explicit narrative; the story moves back and forth in time and without thematic transition, and, following the first few chapters, which explain many introductory concepts and procedures in neurosurgery, the bulk of Do No Harm could be completely reordered with no consequence. As Marsh’s tone is that of a memoir, it was difficult to remind myself that the book is not meant to be a story, and for readers who prefer organization, this may come as a challenge.

By the end of Do No Harm, however, after a journey that wanders multiple threads and career periods simultaneously, Marsh brings the reader to a complete understanding of the intricacies of brain surgery and neuroscience. His descriptions of complex procedures and anatomy are easy to digest, yet never lose sight of how awe-inspiring the brain can be. Furthermore, his stories about operating in Ukraine, training students and being a student in training, and the range of monumental and minuscule struggles involved in working in a hospital, lend insight on so much more than what is just inside our heads.

Strengths:
  • Marsh is clearly an expert on this subject; reading Do No Harm feels equivalent to taking a course in neurosurgery, and it is a perfect resource for anyone deciding whether this career path is right for him/her.
  • The book is also a unique exploration of how humans, especially doctors, feel and act in the face of death and seemingly impossible choices.

Weaknesses:
  • Marsh provides slightly less detail on a few aspects of his career that he personally found to be nuisances, but which are still interesting to the reader.

Rating: 19/20 aneurysm clips

Ideal Setting: Read this after your next operation, to remain blissfully unaware of your doctors’ fallibility and then to be reassured that they share your anger with how long you were kept waiting.